Perhaps one reason this feels so strange is that a home console should technically allow for the game to explore more levels and have a more expansive story than the usual fare, but Metal Slug XX goes for something surprisingly basic. It seems the developers might not have been as inspired this go round though, developing almost as if they were still working on an arcade game but not quite hitting the levels of bombastic energy other Metal Slug games used to rope in players. However, this wasn’t the route they would take, but even more Metal Slug goodness still wouldn’t be a bad thing. ![]() ![]() However, releasing a game for a home console would be new territory, and Metal Slug XX, originally released as Metal Slug 7 on the DS, had the chance to take advantage of different hardware and console play styles to shift the Metal Slug formula into something new. ![]() The Metal Slug series is best known as a fixture of the arcade, the first six games in the series all based around drawing in players with gorgeous pixel art and then claiming quarter after quarter with a sidescrolling run and gun game that was exciting but at the same time very difficult due your characters going down to a single shot.
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